Project: Fiora

Fanwork based on League of Legends.
HandPainted texture, Unlit render texture only.

I use Zbrush for modeling, 3DsMax for retopology and UVs, Marmoset Toolbag 3 for Baking and rendering.
For my handpainting texture, I using Substance Painter and Build a first pass Smart Material to process a Diffuse map in Grey tones, using baked maps.
You can get it for free on my gumroad here : https://gum.co/firstpass

Character and Design Riot games properties.

HandPaint

HandPaint

HandPaint

HandPaint

HandPaint

HandPaint

Building a Substance Smart Material to Process a first grey pass

Building a Substance Smart Material to Process a first grey pass

Hand Painting in Photoshop.
Import Substance first pass, detailling in grey tones, add colors and polish.

Hand Painting in Photoshop.
Import Substance first pass, detailling in grey tones, add colors and polish.