Those are the Guards, Bodyguards, Coastguards created for Hitman Sniper: The Shadows.
I'm the Principal Character artist on the project at Square-Enix-Montreal.
These guys was my first task 4 years ago, I was in charge to consolidate the character Art Direction and interpret it in 3D, producing art-documents from moodboards, to reviewing concept-arts and producing characters from high resolution to mobile in-game Low poly version.
The main concept for mobile game NPCs are to be visible on small screen, using different heads and hair options to randomize in-game.
It was a team effort to bring the character to life from game design to art. Virtuos helped us with producing civilians outfits, under my direction.
Thanks to the team :
Cedric Schmitt Art Director, for Establish the foundation of AD and best ally to set the visual signature.
Dan Synnett for skinning, and the posing.
Quentin Pointillard for Targets marketing rendering.